Wednesday, September 05, 2007

CF ideas

I love CF's basic set up for characters:

Poor
Average
Good
Great
Excellent
Exceptional

I've been thinking of using Dice though.

Dice Pool System. Interlock variaton (either Average = 0 or 2, 5, 7, 8, 9, 10) or D6 variation Avarage = 3d6 or Percentile (25, 33, 50, 66, 75, 90)

I've also been thinking of Full Dark
Attributes are Zero effect on average & have 3 values poor, good, very good.
They can provide a base in percentile or a penalty die, an extra die, a extra+bonus die
Not sure what they would do in a GM set Percentile system (GM says you ahve a 60% your skill is +20 so you have an 80%--probably have to currently stick with the stand by of Int is more Skill points, Str is damage bonus, Con is Health bonus, Dex is init bonus, etc.)

I've also been thinking of Fuzion with 0 avg attributes or Interlock + Powers.